Google Stadia the Future of Online Gaming??

Google stadia

Google Stadia the Future of Online Gaming, as satisfying as it is to piece together a shiny new gaming PC or unwrap a lovely new console on Christmas morning. There’s no denying how convenient it would be to be able to just load up and play your games from anywhere.

Even if You’re using a system that isn’t all that powerful. All those simple browser games have been around for long times remember, and a Miniclip. Running anything more immersive or powerful has typically required some kind of dedicated hardware

Now there are a number of services that are trying to alleviate the load that your computer has to handle by streaming games directly to you that is to say that most of the computationally intensive work is done on a server somewhere far away.

Then the completed rendered frames are delivered to your PC via the internet. With rising internet speeds and games taking up more and more space on your computer’s local storage game streaming is becoming an increasingly crowded marketplace.

Google Stadia the Future of Online Gaming

Especially with Google announcing its new streaming service called stadia. Google Stadia the Future of Online Gaming which will work with nothing more than a browser, or a smart TV, an internet connection, and then optionally Google’s own game controller.

As much buzz as there’s been around it, there are a few things that we’d like to see from stadia to help proper game streaming more to the forefront.


all rendering process
all rendering process

First off is, of course, the elephant in the room. Latency for obvious reasons when you’re playing a game you expect something to happen on the screen as soon as you press a button or click your mouse and while this is basically never an issue if you’re gaming on a local machine it’s a real concern. If you’re expecting server hundreds of miles away to respond instantly to you moving a targeting reticule.

Now Google is hoping to mitigate the latency issues that have plagued other streaming services. Part of the solution will probably come from the fact that they just have more cloud infrastructure.

Do You Get Lagging?

I mean think about it, It’s freaking Google so, the fact that they have more servers in more places should help to reduce both ping time inherently the latency of your connection so like stadia gamer might be connecting to a server 50 miles away instead of one that is 500 miles away hopefully this will keep games from lagging out.

AMD chipset
AMD chipset

But another major hurdle is going to be image quality. I don’t mean to say that Google is you know going to be using weak graphics cards to render stadia games. In fact, they’re apparently using arrays of custom AMD chips that sound pretty freaking powerful.

The issue though is that like the vast majority of digital video online the rendered frames will almost certainly need to be compressed before they’re sent across the internet.

So, that a standard connection actually has any hope of handling them. So, that means there could be some degradation in quality by the time they hit your screen.

Supports 4k 60FPS?

Google is expecting a 25 megabit home internet connection to be good enough to stream games at a 4k resolution 60 frames per second and that’s a speed that’s certainly within reach of many users.

In order to keep the game from lagging well 25 Megabit 4k 60FPD?

The image quality may not be as good as some gamers would like. So, we’re going to have to see if Google has a solution to this issue in the works. That said all the tech in the world isn’t going to matter unless it’s actually easy to access the games that people want to play.

Other Online Gaming Sites

online games
online games

It’s still a bit of an open question as to how libraries are going to be handled on stadia. PlayStation, Sony, streaming offering only offers a rotating list of games. So, it’s never clear if you can rely on a certain title being on the platform for too long.

GeForce now, from Nvidia only supports certain games from Steam you play a Battlenet and has been in an invite-only beta from a very long time. Blade while fairly slick has a fairly expensive monthly fee.

With the amount of storage and connectivity in Google’s Arsenal, However, the hope is that stadia will not only have a large library of games to pick from at a reasonable price be it on a cart or by subscription

That it will also give people the ability to bring their own games in and run them off of Google servers or at least grant access to those same titles. So, those gamers won’t have to pay again for a game that they already own.

One thing standing in the way through is the fact that unlike PlayStation now or GeForce now where games will run just natively as is on the servers. Stadia is an entirely new platform built on Linux.

Meaning that many titles will have to be ported over in order to work. Game ports take both time and resources to do properly, what that means in a nutshell though is that it’s possible that this issue will affect what kinds of games will be available.

Youtube streaming support?

As well as which previously owned games users will be able to bring to the service and of course, we’d also like to see streaming platforms other than YouTube get supported.

It’s an open question at this time as to whether stadia will allow gamers to stream to twitch since it’s in direct competition with YouTube which is of course owned by Google.

To be fair there are some cool YouTube-centric features in the works including the ability for a stadia user to start playing the game being streamed with the click of a button or even join the streamer’s game.

Even with all these questions yet to be answered though it’s certainly exciting for an absolute Titan of cloud computing like Google to finally throw its hat into the streaming ring.

My only hope is that it’s not so good that people will just stop building gaming rigs.


I love to know about new Technology so I write what I learned from new Technology.

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